Jim is responsible for product vision, operations, and strategic direction. He brings 15 years of leadership and communications industry experience to MobileDay. It’s his mission to make life easier for the business individual.
With 20 years of sales and business development experience with telecommunications and Internet applications, Brad is focused on making sure that the MobileDay offering is relevant, valuable and contagious to its users. It is through Brad’s preposterous riddles and mischievous ways that MobileDay flourishes.
Since The Beginning, Dustin has used his power to weave code and reason into the essence of MobileDay. Apps and cloud, alike, bend easily at his will, and he’s often crafting dark magik deep into the night to uncover the Next Big Thing. Fearing no foe, his expertise flows throughout and bolsters the team.
Looking deep within the minds and souls of users everywhere, Jackson calls upon his mastery of the Pyxel Arts to conjure diagrams and weave tales of usury. With a sprinkle of pixel dust, his designs and charts guide the Builders of MobileDay in their quest to forge The Code. When he is not contemplating the complexities of user experience, he practices icon worship.
Stephanie’s gifts of implementation were not forged over eons. Her newly born powers can sometimes be unwieldy, and yet, she carries on to greatness. With the help of her cohorts, she commands the magic necessary to make One-Touch a reality for all mankind.
Years spent scouring the depths of the BSD and SRV4 underworld has given Anthony the ability to conjure the very daemons he once cursed to assist him in his endeavors. Denizens of system process tables everywhere fear and heed his call.
Jason reaches beyond our world for solutions to mobile adversity. Spirits of misaligned pointers and detached objects guide his quest. He discerns the essence of an app by channeling the mysterious stack.
Wielding subtle powers of coercion and social influence, Nikita manipulates the minds of his subjects in such a way that they are driven mad with the belief that they are actually being positively served. His merciless application of thought control results in happy users and satisfied customers, despite themselves. Be warned.
At once, Jasmine journeys to unknown lands; and just as quickly, she returns. Her ability to understand people and to identify ways to connect them is both mysterious and powerful. Unwittingly, the personages upon whom she casts her influence are smitten with an instant necessity to install MobileDay.
Zach explores potent solutions that affect the conjoining of modern invention with advancements in trade. He harnesses mysterious elixers, spells and concoctions in constant pursuit of the advancement of MobileDay in mercantile environs.
With rare skill, Tammy transmits knowledge telephonically. She uses these special communications to better the aims of MobileDay. With origins to the South, she brings a special charm to the MobileDay team as she continues to learn what she can, while engaged in these endeavors, until the Fall.
Laboring from within her remote dwelling, Andre’a spends her days with her two children. She deftly practices acts of telephonic communication under the auspices of MobileDay. Formerly a skilled merchant, she brings a positivity to her work, understanding that friendliness is the key to a favorable connexion of enterprise with the inhabitants of the land.
With a background in bezant counting and minding numbers, Hunter sways his subjects with a magical hand of influence, weaving a web of motivational contrivances wide across the world. And while he doesn’t always spread his influence across the land, when he does, he uses his powers to persuade his subjects to hand over bags of coins like they are but crumbs of bread tossed to swine.